| Format | Price | |
|---|---|---|
| Article: Print | $US10.00 | |
| Article: Electronic | $US5.00 |
Scenario-based design originates from the human-computer interaction and software engineering disciplines, and continues to be adapted for product development. Product development differs from software development in the former’s more varied context of use, broader characteristics of users and more tangible solutions. The possible use of scenarios in product design is therefore broader and more challenging. Existing design methods that involve scenarios can be employed in many different stages of the product design process. However, there is no proficient overview that discusses a scenario-based product design process in its full extent. The purposes of creating scenarios and the evolution of scenarios from their original design data are often not obvious, although the results from using scenarios are clearly visible. Therefore, this paper proposes to classify possible scenario uses based on their purposes, and explain their characteristics and supporting design methods. The classification makes explicit different types of scenarios and their relation to one another. Furthermore, novel scenario uses can be referred or added to the classification to develop it in parallel with the scenario-based design practice. Eventually, the classification can inspire scenario generation by giving a reference of scenario uses in design process.
| Keywords: | Scenario-based Product Design, Product Design, Scenario Classification, Scenario Generation |
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Design Principles and Practices: An International Journal, Volume 2, Issue 4, pp.123-136. Article: Print (Spiral Bound). Article: Electronic (PDF File; 1.736MB).
PhD Candidate, Faculty of Engineering Technology, Laboratory of Design, Production and Management, University of Twente, Enschede, Netherlands
Associate Professor, Faculty of Engineering Technology, Laboratory of Design, Production and Management, University of Twente, Enschede, Netherlands