Beyond Reality: Designing Within the Cave Automatic Virtual Environment

By Cezary Gajewski.

Published by The Design Collection

Format Price
Article: Print $US10.00
Article: Electronic $US5.00

The design process is a complex one and one that is infinitely varied, adapting to the needs of every designer and every client. Through the implementation of various CAID/VR tools and techniques in the virtual product development process, I have realized their drawbacks as well as their strengths. From concept development, through prototyping and manufacture, I have tested many of the methods and technologies accessible to the modern designer and for large scale product development, have found some of them insufficient or too expensive for clear designer – client communication and ineffective at streamlining the design process.
For designers, process improvements are inevitable and on-going as the field is constantly evolving. I have found that by understanding and applying appropriate technology at a particular stage in the design process, the ability to communicate design ideas is vastly improved. While in the past, various tools and processes have been used and have been proven successful to a certain extent, they have also proven inadequate to reach goals such as communicating 3-D concepts, textures, colours, and scale of large products and the relationship of these factors to the surrounding environment. In light of these issues, I have created a proposal and new implementation tactic that will assist clients to make more informed decisions and will aid the designer to provide a better product utilizing computer simulation tools in the CAVE environment.

Keywords: Spatial and Visual Thinking, Virtual Product Development, Computer Simulations, Sociable Design, Methodology

Design Principles and Practices: An International Journal, Volume 3, Issue 4, pp.227-236. Article: Print (Spiral Bound). Article: Electronic (PDF File; 2.107MB).

Cezary Gajewski

Assistant Professor, Art and Design, Industrial Design, University of Alberta, Edmonton, AB, Canada

Cezary Gajewski (MFA in sculpture, MDes in Industrial Design) has held the position of assistant professor in the Department of Art and Design since 2003, serving as division coordinator for 2006-2007. He is interested in the application of computer aided design (CAD) and computer aided manufacturing (CAM) and their capabilities in enhancing and altering the design process for the modern designer. Entwining technological and traditional methodologies throughout the design process, he emphasizes the designers’ central role from sketch to prototype. Using the most innovative computer programs and technology available, Cezary aims to seamlessly integrate hardware and software components of human-computer interaction systems. In 2005, he started Design Spin Inc., an Edmonton based consultancy, and has since conceptualized and designed numerous products and interactive kiosks for Alberta’s high-tech industry. Recent projects include Industrial Design for ‘ViCCi II’ (Virtual Customer Care Interface) digital way-finding system and ‘ViCCi Mini’ digital way-finding system for Visionstate Inc. and Industrial Design and exterior graphics for an interactive digital traveling exhibit ‘What’s Fuelling Your Future’ for the Science Alberta Foundation.


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