| Format | Price | |
|---|---|---|
| Article: Print | $US10.00 | |
| Article: Electronic | $US5.00 |
This presentation illustrates an alternative design strategy to that of contemporary abstract formal manipulation, and provides a means for approaching contextual design in general. A design for a house in Creede Colorado will be presented. Creede is a lost silver mining town in Southwest Colorado, not on the road to anywhere. It is in a spectacular natural location (the caldera of an ancient volcano) with a built vernacular remarkable for its collection of shacks, sheds and shanties, with idiosyncratic combinations of details and materials. The problem was to design a new house that did not “stand out” but rather “stood in” the context of the place. The strategy was to produce a “timeful” design using local materials and forms rather than a “timeless” modern abstract object. In order to avoid problems of Disneyesque mimicry, a “virtual history” was developed for the house from simple cabin thru a series of additons to the final form. A distinction between the psychological and the nostalgic will be drawn as a conclusion.
| Keywords: | Regional, Vernacular, Design Narrative, Virtual History, Temporal Recession |
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Design Principles and Practices: An International Journal, Volume 4, Issue 3, pp.307-320. Article: Print (Spiral Bound). Article: Electronic (PDF File; 1.950MB).
Associate Professor, Department of Architecture, College of Architecture and Planning, The University of Colorado Denver, Denver, Colorado, USA