Digital Pre-Hispanic Cultures: The Design Process of the Digital Interface

By Blanca Acuña.

Published by The Design Collection

Format Price
Article: Print $US10.00
Article: Electronic $US5.00

This paper reports the work in process of the interaction design space of a digital interface created to exhibit online a Pre-Hispanic collection. The digital interface that is being created will be used to display online the most representative archaeological objects from ‘El Museo de Antropología de Xalapa’. This museum, located in Mexico, exhibits about 1,500 artefacts, from a total collection of 29,000, which were created by the Pre-Hispanic cultures that developed in the Gulf of Mexico, before the arrival of the Spaniards to Mexico in 1519. The paper describes the design phases that were followed for the design thinking, as well as the theory and the methods used for the development of the interaction design space. Additionally, it presents some examples of the digital interactions that are afforded in the digital interface, by presenting the design of the first digital interactive prototype.

Keywords: Digital Interface, Design Process, Interaction Design, Design Thinking, Sketching Interactions, Visual Mapping, Visual Thinking, Visualisations

Design Principles and Practices: An International Journal, Volume 5, Issue 4, pp.201-212. Article: Print (Spiral Bound). Article: Electronic (PDF File; 1.279MB).

Blanca Acuña

Doctoral Student, Department of Media, School of Art and Design, Aalto University, Helsinki, Finland

Blanca Acuña is a Mexican graphic designer, and currently a doctoral student of New Media at the Media Lab in the School of Art and Design of Aalto University, in Helsinki, Finland. She has developed several visual communication activities mainly in Mexico and some in Finland. Besides her design activities, she has been professor of design at the university level in Mexico, as well as visiting artist and lecturer in the Department of Art at Georgia Southern University, USA. Her doctoral research project addresses the case study of the design of a digital application. The purpose of the research project is to reflect on the importance that information design, navigation structures, and interactivity have in the design of digital interfaces within the cultural heritage domain.


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