| Format | Price | |
|---|---|---|
| Article: Print | $US10.00 | |
| Article: Electronic | $US5.00 |
As more and more students entering the field of design have extensive computer knowledge and ability, many of them feel more confident using technology to express their designs than hand-rendering techniques. This can be problematic however, as we begin to see the effects of computer driven design as opposed to designer driven work. Students feel confident with the tool but lack the ability to realize their concepts due to their limited knowledge of the newly introduced software packages. By teaching students creative hand drawing and rendering techniques in accordance with a particular scale or unit, students are better equipped to visualize objects within a 3Dimensional grid system and more easily translate them into 3D modeling software. This approach has resulted in improved design concepts, a quicker and more comprehensive understanding of the software and more accurate communication between students and instructors at all stages of the design process.
| Keywords: | Design Education, Visual Thinking, Visual Learning, Drawing, Design Fundamentals and Discipline, Design Theories and Methods, Digital Media |
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Design Principles and Practices: An International Journal, Volume 2, Issue 2, pp.99-104. Article: Print (Spiral Bound). Article: Electronic (PDF File; 1.042MB).
Assistant Professor, Department of Art and Design, Industrial Design Division, University of Alberta, Edmonton, AB, Canada