Teaching Creative Drawing Techniques in Preparation for Computer Aided Industrial Design

By Cezary Gajewski.

Published by The Design Collection

Format Price
Article: Print $US10.00
Article: Electronic $US5.00

As more and more students entering the field of design have extensive computer knowledge and ability, many of them feel more confident using technology to express their designs than hand-rendering techniques. This can be problematic however, as we begin to see the effects of computer driven design as opposed to designer driven work. Students feel confident with the tool but lack the ability to realize their concepts due to their limited knowledge of the newly introduced software packages. By teaching students creative hand drawing and rendering techniques in accordance with a particular scale or unit, students are better equipped to visualize objects within a 3Dimensional grid system and more easily translate them into 3D modeling software. This approach has resulted in improved design concepts, a quicker and more comprehensive understanding of the software and more accurate communication between students and instructors at all stages of the design process.

Keywords: Design Education, Visual Thinking, Visual Learning, Drawing, Design Fundamentals and Discipline, Design Theories and Methods, Digital Media

Design Principles and Practices: An International Journal, Volume 2, Issue 2, pp.99-104. Article: Print (Spiral Bound). Article: Electronic (PDF File; 1.042MB).

Cezary Gajewski

Assistant Professor, Department of Art and Design, Industrial Design Division, University of Alberta, Edmonton, AB, Canada

Cezary Gajewski (MFA in sculpture, MDes in Industrial Design) has held the position of assistant professor in the Department of Art and Design since 2003, serving as division coordinator for 2006-2007. He is interested in the application of computer aided design (CAD) and computer aided manufacturing (CAM) and their capabilities in enhancing and altering the design process for the modern designer. Entwining technological and traditional methodologies throughout the design process, he emphasizes the designers’ central role from sketch to prototype. Using the most innovative computer programs and technology available, Cezary aims to seamlessly integrate hardware and software components of human-computer interaction systems. In 2005, he started Design Spin Inc., an Edmonton based consultancy, and has since conceptualized and designed numerous products and interactive kiosks for Alberta’s high-tech industry. Recent projects include Industrial Design for ‘ViCCi II’ (Virtual Customer Care Interface) digital way-finding system and ‘ViCCi Mini’ digital way-finding system for Visionstate Inc. and Industrial Design and exterior graphics for an interactive digital traveling exhibit ‘What’s Fuelling Your Future’ for the Science Alberta Foundation.

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